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Scumball

Commodore 64 · 1988

Scumball

No screenshots of this one have turned up yet. If you have any, get in touch.

A quirky multi-screen platform game where the player controls a bouncing ball-like character through a series of dangerous rooms filled with enemies, ladders and traps. The goal is to collect items and survive long enough to reach the next stage.

A bouncing character is harder to write than a walking one. Momentum has to carry between rooms, and the player has to be able to read where they will land, or the game reads as unfair rather than difficult.

My games that were released on the C64

Strike! – 1987
A bowling game published by MAD / Mastertronic. Players compete in a ten-pin bowling tournament, aiming for strikes and spares while mastering the timing and accuracy needed to send the ball down the lane.

Raw Recruit – 1988
A multi-event sports game in which players take control of a new army recruit undergoing military training. Events include obstacle courses, shooting practice and fitness challenges, all designed to test speed and skill.

Scumball – 1988
A quirky multi-screen platform game where the player controls a bouncing ball-like character through a series of dangerous rooms filled with enemies, ladders and traps. The goal is to collect items and survive long enough to reach the next stage.

Sky Shark (US Version) – 1988
A vertically scrolling shoot-'em-up based on the arcade game by Taito. Players pilot a fighter plane through enemy territory, avoiding heavy fire while destroying tanks, ships and aircraft across increasingly difficult levels.

War Cars Construction Kit – 1988
Part action game and part creation tool, this title allows players to design their own arenas and then battle computer-controlled opponents using armed vehicles. It offered a surprising amount of freedom for a Commodore 64 game of the era.

Baby Blues – 1990
A fast-paced crosshair shooter in which the player must defend against waves of cartoon-style enemies. The game combines quick reflexes with colourful graphics and a light-hearted sense of humour.

Gunslinger – 1990
A Wild West themed shooting game where the player takes on the role of a lone gunslinger facing enemies in a series of quick-draw shootouts. Success depends on fast reactions and accurate aim.

Puzznic – 1990
A conversion of the popular arcade puzzle game. Players must slide matching blocks together to make them disappear, solving increasingly complex puzzles using logic and careful planning.

Gauntlet III: The Final Quest – 1991
An action game inspired by the Gauntlet series, featuring dungeon exploration, monsters and treasure. Players guide their hero through maze-like levels, battling enemies and searching for the exit while collecting power-ups along the way. :contentReference[oaicite:7]{index=7}